Take over a balanced position from a real game and play it out against the
engine on a clock - base time plus an increment, so moving fast banks time.
Any move that loses 2+ pawns ends the run.
Settings
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Theme/
Color////
Sounds/
Premove/
Board
Pieces
Moves database
AI uses engine eval/
Repeat after every variation/
Soft-fail by eval/
Custom board
Set timer
AI Functions disabled
AI functions are disabled during the open beta. For early access, contact us.